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Characters - Stampede Racing Royale

Outfits created for Stampede: Racing Royale, during my year working at Sumo Digital.

Sculpted in Zbrush, retopology and UVs in Maya, textured in Substance using a PBR workflow, implemented in Unity.

Wireframe & UVs

Wireframe & UVs

Sculpt

Sculpt

Sculpt

Sculpt

Wireframe & UVs

Wireframe & UVs